School was out this Monday and Tuesday as a result of the Columbus Day holiday which they evidently take very seriously here in New England. Nonetheless I had to work at the Equipment Room, which meant that I had to report to an empty campus and work on an almost empty floor. I say almost because this is ITP, even when the floor is closed the floor is never empty. I ran into my coworker Mark Kleback and Phan Visutyothapibal who were working on a piece of code for a collaborative project. They had decided to “shoot” text out of the screen at the viewer in a matter that resembled the cosmic rays shooting through the universe in this frame from 2001: A Space Odessey:
This is an old project that I updated to make work in Processing 2 and online. It’s a good example of organized randomness and modularity and I thought I’d share.
Continue reading “Revisiting modularity and randomness”
I’ve been working on a slightly more complex primitive box. Not entirely sure why. Nonetheless I’ve been having some fun with the challenge of wrapping my head around a 3D object, and I’ve managed this little piece of code:
*hint, hold the mouse to see how different the box actually is than the simple primitive.
Continue reading “A more complex primitive”